The water in Tidal Tempest in all time zones is clear.The hints for Sonic CD place the debug mode sound test code with the other hidden pictures.The US/European version has the US soundtrack for Sonic CD, whilst the Japanese version has the Japanese/Europe soundtracks.This section needs moving to the comparisons page(s)Īfter the article has been cleaned up, you may remove this message. Savestates and hints are unavailable for these demos, and resetting the demos via the pause menu will not reset the timer. There are cheat device codes available which will freeze the time limit, allowing the games to played through fully.Īll demos are accessed via the Museum rather than the Games menu. If the player completes a demo or gets a Game Over with time remaining, then the remaining time can be used to continue playing from the beginning. These are actually the full games, but play automatically begins at the last level or final boss with a time limit imposed on play time. Games from Sonic Mega Collection Plus can be unlocked in a "demo" form by playing Sonic Gems Collection daily for a consecutive number of days. Bare Knuckle III (JP version only) - Play the collection for a total of 12 hours, play Bare Knuckle II once, and play any game(s) at least 70 times.Bare Knuckle II (JP version only) - Play the collection for a total of 12 hours, play Bare Knuckle once, and play any game(s) at least 50 times.once, and play any game(s) at least 30 times. Bare Knuckle (JP version only) - Play the collection for a total of 12 hours, play Bonanza Bros. (JP version only) - Play the collection for a total of 12 hours, play Vectorman 2 once, and play any game(s) at least 20 times. Vectorman 2 - Play the collection for a total of 7 hours and play Vectorman once.Vectorman - Play the collection for a total of 5 hours, or have a Sonic Heroes or Sonic Mega Collection save file on the memory card in Slot A.Only the Vectorman games are available outside of Japan in order to keep the ESRB's "Everyone" rating. The GameCube version only has the language for the region of release in the game data. The game will load the data depending on the language the console is set on. The PlayStation 2 version contains both Japanese and American regional data, including different released manuals scans and alternate and differing versions of games (for example, Sonic CD has both the Japanese and American soundtracks). The user does not need to actually play the games to unlock the hints, they just need to be run for the required amount of time. If a game has been run for a total of three hours, "Hints" will be unlocked for that game in the Extras menu or in the pause menu, which detail cheat codes and other tips. The manuals available are region-specific in most cases, with NTSC-J versions using the Japanese manuals and NTSC-U/PAL versions using the North American manuals. In the case of Sonic CD and Sonic R, their PC manuals are included alongside the manuals from their original systems, and in the case of Sonic the Fighters its original arcade flyers can be viewed. Up to 8 different savestates can be saved to a single memory card, as long as it has enough free space to hold all the savestates.Īll of the above games also include their original manuals in digital form. Quick saving writes a temporary savestate that is lost when the user exits the game, while permanent savestates can be saved to and loaded from the memory card. These Game Gear games (as well as the unlockable Sega Mega Drive games and demos below) have a pause menu that is accessed by pressing / at any time during gameplay, allowing the user to reset the game, exit the game or save and load savestates.
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